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Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

------
Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
submitted by madali0 to incremental_games [link] [comments]

Bored? Looking for something to do? Start with this list of things to do in the Sacramento area.

(Credit for the below list has to be given to u/BurritoFueled, who created the original list in 2014 and updated it a year later. Almost two-thirds of the items below are still from that original list. All I’ve done with the list is revive it a little bit by updating dead links and making little tweaks when necessary. Also, thanks to those that submitted new additions to the list last week. Over a third of the below items are new and a lot of the original items have had newer information added onto them.)
People are always looking for something to do around here. Maybe you’re a transplant, unaware of what this area has to offer, or maybe you’re a lifelong resident, tired of the same old thing. Well friend, if you fall into the latter category, do not despair. There’s actually plenty of things to do in the Sacramento area – things of interest to almost any lifestyle, personality, or budget.
So, whether you’re an athlete, geek, eccentric, hipster, weirdo, sexual deviant or just a normal person looking for a new activity, below is a list of activities for you to try. Please note that it includes only activities that take place at least a few times a year – no one-off events or festivals here.
Enjoy this list. If you have any suggestions of your own to add, comment below in this thread. I'll try to keep this as up to date as possible.
Away we go.
UPDATED 10-6-20
(Note: Due to the current pandemic, some of these activities may be curtailed or not offered at all.)
submitted by PowerWindows85 to Sacramento [link] [comments]

[Table] IAmA dark web expert, investigative journalist and true crime author. I’ve met dark web kingpins in far flung prisons and delved the murky depths of child predator forums. I’ve written six books and over a dozen Casefile podcast episodes. AMA (part 2/2)

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Questions Answers
Around here nobody talks about the argument that increased regulation of the internet would help stop child predators. Is that true, and if so where do you fall on the Net Neutrality vs law enforcement spectrum? No I don't think that's true at all. Child predators have been around much longer than the internet, and I would argue child abuse was more prevalent 50+ years ago when children were seen and not heard and it wasn't talked about. The dark web hasn't created more predators, it has just given them a new place to gather and hang out.
The one thing I found really interesting when I was lurking the forums of the child predators was their frustration about how children are now taught from a very young age that certain touching and acts are wrong and that they shouldn't keep certain secrets. It came up over and over again that they could not abuse certain children because they knew those children had someone they would tell. It was pretty clear that education was a child's best defence against getting abused.
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That's so interesting, thanks for the AMA! Can you remember any other thing that a child could do in order to protect himself from being abused? What other characteristics do the abusers hate in potential victims? That seems to be the main one. Kids who speak up and who have close relationships with one or more people they are likely to confide in
What do folks talk about in the child predator forums? Do they like give each other advice on how to improve their craft? Yes, quite literally. The give each other tips on how not to get caught, how to edit out incriminating details in videos, how to drug children, techniques for convincing kids not to tell etc
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Given your insight into how predators operate, do you have any advice for parents on protecting their kids? I'll cut'n'paste a response i gave to someone else about this, because it was something that really stuck out to me:
The one thing I found really interesting when I was lurking the forums of the child predators was their frustration about how children are now taught from a very young age that certain touching and acts are wrong and that they shouldn't keep certain secrets. It came up over and over again that they could not abuse certain children because they knew those children had someone they would tell. It was pretty clear that education was a child's best defence against getting abused. Kids who speak up and who have close relationships with one or more people they are likely to confide in
Has the exponential increase in Bitcoin value affected darknet dealers in any profound way? I can imagine that some drug dealers were sitting on quite a large sum of Bitcoin when the value shot up. Crypto purists hate to admit it, but bitcoin would not be where it is today without Silk Road. It was sitting at less than a dollar when Silk Road began and the markets showed a robust use case for cryptocurrency and as the markets grew, so did the demand for bitcoin. It also provided real-life use data for those who were not interested in drugs but who weren't sure if it had practical application. When SR went down, Bitcoin was at about $650 and it continued to grow as adoption became more mainstream. There are many many stories of drug dealers (and at least one faux-hitman!) who gained most of their wealth not by selling the drugs, but by the growth in value of their bitcoin holdings
Since you have a lot of experience with them online. Do you think pedophiles(not child abusers) should be treated as criminals, or as people suffering from a mental illness? Contact offenders should be treated as criminals, because they are criminals. They have abused or hurt someone. Same with those who support the creation and dissemination of child abuse materials.
Pedophiles who do not act on their urges should be given as much help as humanly possible.
Are there any mysterious or suspicious pages or communities that you haven’t been able to access? Anything that seems especially weird? there are a lot of Russian communities that I can't access, mostly because I don't speak Russian. Some of the more technical hacking communities have entry barriers that I'm not technical enough to score an invite to
How much these bad people really exist out there? Hundreds? Thousands? More? It depends what you mean by bad. If you mean people who use the dark web to buy drugs (who I do not consider bad) then there are many many thousands. There are also thousands of people who deal in stolen information to make money.
Unfortunately there are also thousands of child predators and the dark web has provided a "safe space" for them to come together to share materials and "tips". I hope this is where most of the resources of law enforcement are concentrated
Ehy mine is a rare question: what do you know about art on dark web? I'm talking about the black market made of stolen important pieces from museums, art used as value to money laundry and other criminal affairs I'm an artist and what I know is people don't think too much about the dark side of art and probably they need to open their eyes about I really haven't come across much in the way of that. Some of the markets have an "art" section, but that is mostly blotter art
How accurate are the legends? Any legends in particular? For a lowdown copied from a post I made in another forum:
1Red Rooms  The one that is most persistent is the myth of the "Red Room" - live streaming of torture/rape that ends in the murder of the victim and which people can pay to watch, or even bid to type in commands for the torturer to carry out (highest bid wins!). The most famous was the “ISIS Red Room” pictured above, where people could provide instructions to torture captured terrorists - you can read what happened here.
People have this idea of Hostel with webcams exist all over the dark web, but you just need an invite to get into them. It's ridiculous. They don't exist. They certainly wouldn't exist on Tor. But people are desperate to believe and they always come back with "You can't prove they don't exist, people are crazy, therefore they must exist." Picture my eyes rolling here.
2.Hitman sites
I don't think many people are taken in by the hitmen sites anymore, though the press loves playing up the fact that there are sites offering up hitman services. But every single one of them has turned out to be a scam, especially Besa Mafia, the one that did the most marketing. Again, you can read about it at the same link as above.
3.Exotic animals  People are always asking where they can find markets for exotic animals. Obviously the illegal trade in exotic animals exists, and some communications and transactions may well take place over Tor, but there are no markets like the drug markets where you can go and look at a picture and then put a tiger or ocelot or something into your basket and buy it with bitcoin.
SO WHAT DOES HAPPEN ON THE DARK WEB?
1.People buy and sell drugs.
The drug markets are more busy than ever. You have probably heard of Silk Road, the most famous online drug market that got busted a few years ago and the owner sent to prison for two consecutive life terms? A lot of people thought that was the end of drugs being sold on the dark web. In fact, dark web sales of drugs have tripled since the shutdown of Silk Road.
The reason people buy drugs this way is that for many they offer a safer alternative for people who are going to do drugs anyway. There is no possibility of any violence. The vast majority of the time a buyer knows exactly what they are getting, because of the feedback and rating system. That's not the case in a nightclub, or even friends-of-friends, where you just blindly accept that the pill, powder or tab is what the seller says it is.
2.People buy and sell other illegal things
Mostly they buy and sell stolen credit cards and financial information, fake IDs (though lots of these are scams), personal information, “dumps” of hacked data and fraud-related items. For a long time, a seller was making a fortune selling fake discount coupons that really worked.
3.People access and create childporn  Unlike the other markets, the CP market is generally not for money, but rather they are groups who swap vile images and videos for free. The worst of the worst is called “hurtcore’. Thankfully, most of the people behind the worst sites have been arrested and put in jail.
4.People talk about stuff
There are plenty of sites, forums and chatrooms where people talk about all sorts of things - conspiracies, aliens, weird stuff. They take advantage of the anonymity.
5.People anonymously release information
Whistleblowers use the dark web to release information and make sure their identities won't be compromised. You will find Wikileaks, for example, on the dark web.
6.People surf the web anonymously
The number 1 thing people use the dark web for is just to surf the web completely anonymously. Not everybody wants to be tracked by advertisers.
I have a question: what are the odds of the casual Darkweb drug buyer - not buying mega loads all the time - the occasional purchase - what are the risks of being busted? Kinda figuring pretty low. But you’re the expert. What do you think? Obviously there is always a risk, but the risk is very low. It is rare for personal amounts to be seized. Even if a package is seized, there's usually no resources to follow it up. Many people report simply receiving a letter from Customs saying they have seized what they believe is contraband and the person has a choice of going to claim it or it will be destroyed. Even if LE does knock on the door there is plausible deniability: "I don't know who sent that stuff to me".
So yeah, rare, but it does happen. You might be the unlucky one
How do you find things on the dark web without search engines? There are a lot of entry sites, set up with links to the most popular places. You can generally get a link to one of them by browsing places like reddit. From there it is a matter of checking out different places, people will put links in forums etc.
I also use a Pastebin where people paste sites they have made/found, and a Fresh Onion site, which crawls all the newly-populated .onion addresses
Hi. there!! Thank you for answering questions. Mine is very simple. How do sellers get the drugs to people? Regular mail? That's always puzzled me bc I'd assume USPS, UPS, fedEx or any other mail carrier would catch at least some goods. If people are ordering drugs, particularly in powder form, for personal use, they can be flattened, sealed in MBB (moisture barrier baggies) and sent in a regular business envelope, indistinguishable from billions of other envelopes going through the postal system every day. The chances of a particular package being intercepted is very low.
Some people take the extra precaution of having the person taking delivery of the drugs different to the person/household that is ordering them.
How did you move from being a corporate lawyer to researching and writing about dark web? I was in London, working for one of the most conservative law firms in the world when the Global Financial Crisis hit. I liked the job but it struck me when people were losing their livelihoods that I was working for the bad guys. I'd always wanted to be a writer so when I came back to Australia I quit law and enrolled in a writing course planning to be a novelist, but I discovered I was better at journalism. I first wrote for newspapers here about Silk Road and it grew from there
I've always wanted to check out the dark web, what is a normal day for you look like on there? Can you give me any tips on how to safely surf the dark web? A normal day looks like me sitting at my desk writing things on my computer. When I'm researching a book or a case I venture away from my computer to trials and to interview people (at least I did pre-COVID)
There is nothing inherently unsafe in surfing the dark web. All the usual precautions you take surfing the clearweb apply. Don't visit any child exploitation sites - it will be pretty obvious that's what they are by the names/descriptions before you log in.
It is only when you want to do more than surfing - e.g. buying drugs etc - that you need to do a LOT of homework or you will absolutely get scammed
Is there anything good about the dark web? It depends what you are into. A lot of academic research has concluded that the darknet markets provide a safer way for people to buy and use drugs, due to the ratings of vendors, services that independently test and report back on batches of drugs, doctor on staff ready to answer questions, no violence in transactions etc.
News sites provide a dark web option so that whistleblowers can safety provide information and upload documents that get stripped of any identifying metadata before being available.
It bypasses firewalls and allows for secure communications under hostile regimes
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How does this make you feel about the idea of the decriminalization of drugs? I've always been for full legalization of drugs, and studying the darknet markets just proved I was right.
I was invited to an experts roundtable in Portugal about drugs and cybercrime a few years ago and the Portugal model of decriminalisation has been a great success
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Hey, you are still answering. Been reading this thread for 1-2 hours now. Thank you so much for all the good work and info! Always been intrigued by this topic, downloaded tor once to explore a bit but couldn’t and deleted it right away, to be on the safer side. Great insights. Thanks! I've been writing it for about 14 hours. Going a bit loopy
How was working on Casefile? What's the production process like? Which episodes did u do?? I have listened to... all of them.... I absolutely LOVE working for Casefile. I am a freelancer, so I source and write my own cases and then sell the scripts to Casefile. I've done at least a dozen, but some of my most popular are Amy Allwine, Mark & John, Ella Tundra, Leigh Leigh, Rebecca Schaeffer...
As for the production process, once I have sold the script to them, a staff member edits them and then they are passed on to Casey to narrate. After that, they go to Mike for sound editing, music etc. They are the best team ever
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Oh, Leigh Leigh was so well written!! How do you choose which stories to write? Do you just pick true crime you're interested in? Thank you! I have a huge list of potential episodes. Any time I come across an interesting crime on reddit, or in the news or wherever I make a note of it. Then I just pick one when it comes time to write a new script.
Sometimes I've been personally involved (e.g. Amy Allwine), gone to trials etc. Those are always the best ones
Hi Eiley, your twitter just reminded me of this AMA :) What are your thoughts on bitcoin? And would you prefer to be paid in crypto or fiat? OOOOH, I know that name! Love & Light to you!
I like Bitcoin and I wish I had a whole lot of it and like many many people, I wish I had kept the first crypto I bought at something like $4 a coin :D I do not have a whole lot of it but I do have a little bit. I like the philosophy behind it and in theory it should change the world. However the reality is that the vast majority of it is concentrated in a very few hands which allows for market manipulation and stops it being useful as a post-fiat currency.
As long as I'm getting paid, I'm pretty happy!
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I too remember your name Pluto! Such a decent human ❤ he is!! True OG right there <3
Is the dark web subject to more racism than its counterpart, the world wide web? There are some white power sites and that sort of thing and the chans are even more uncensored than the clearweb ones (4chan, 8chan) but to be honest they are the same cesspools in different spots. Drug forums don't seem to be very racist. I've seen worse on Twitter
Have you seen any consequential political or social organizing being carried out on the dark web? Not directly, but the dark web helped facilitate the Arab Spring uprising in 2010 by allowing activists to remain anonymous and to access blocked websites and social media. Wikileaks, obviously. Some white supremacy organizations seem to use it to coordinate attacks, but they are not places I'm keen to hang out in.
What’s the most expensive thing for sale you’ve seen on the dark web? What was surprisingly inexpensive? I can't remember specific listings, but there were sometimes sales of things like coke by the kilo, so that sort of thing I guess.
LSD could easily be found for $1/tab and one huge dealer gave it away for free if it was for personal use
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1. I’m going to ask a couple in hopes that one will catch your interest! I know you’re anonymous on the dark web, but even so, have you ever felt worried about your safety? I actually made the decision to be upfront and honest about who I am on the dark web, so I use the name OzFreelancer (which is easily traceable to my real name) on all the dark web sites where i went looking for interviews. The people there had the option of talking to me or not, so they had no reason to want to harm me.
2. I’ve found your comments about your relationship with Yura fascinating. Did y’all develop a friendship? Did you build any other relationships that stand out in your mind? Since you were straightforward about being on the dark web for stories, did people seem reluctant to communicate, or were they excited for the opportunity to divulge a secret? We do have a friendship of sorts, it is really quite weird. I do hope to met him one day. I met all of the senior staff of Silk Road other than the Dread Pirate Roberts himself and keep in touch with some. Some people wanted nothing to do with me of course, but many more were happy to talk to me. i think sometimes it was a relief to them to be able to talk to one person who they knew was who they said they were.
3. On violent forums, did users ever express remorse, guilt, shame, or anything indicative of some recognition that what they were viewing/seeking was awful? Do you see doxxing teams on the dark web working together to uncover info, or is the info already there through previous hacks/breaches, and someone just accesses and releases it? Sorry if any of those don’t make sense! I’m not familiar with the dark web lingo but am so intrigued by your work. Not really. I think if they were contributing to the forums, they were comfortable with who they were and what they were doing. Many of the "regular" pedophiles expressed revulsion about Lux and hurtcore sites though
these have probably been asked before but has there ever been a time where you where genuinely been scared for your life and whats the most messed up thing you've witnessed did you have any help? Yeah both things have been answered in this thread, so I'll cut'n'paste
The only time I've felt even slightly in danger despite all this nosing around in there was when I helped uncover a hitman scam. The owner of Besa Mafia, the most profitable murder-for-hire site in history, came after me when I started writing about him. He made loads of threats ("you don't know who I am, but I know who you are and where you live") but that wasnt scary, as I had access to the backdoor of his site thanks to a friendly hacker and knew he didn't really want to hurt anybody.
It took a bit of a darker turn when he told the people who had signed up to work as hitmen on his site - and who he made video themselves burning cars with signs on them to advertise how legit his site was, then never sent them the promised money for doing so - that I was the owner of the site who had ripped them off. That could have become ugly, but luckily even the thugs weren't dumb enough to believe him.
The only other time I've been a bit nervous was when Homeland Security wanted to have a "friendly" meeting with me on one of my trips to the US to attend a trial. They were friendly, but scary too.
The most frightening experience I've ever had is coming face to face with Lux, the owner of Pedoempire and Hurt2theCore, the most evil and reviled person on the entire dark web. He was responsible for procuring and hosting Daisy's Destruction, the most repulsive video ever made, created by Peter Scully, whose crimes were so bad, the Philippines are considering reinstating the death penalty especially for him.
It wasn't frightening because Lux was frightening - he was anything but. It was frightening because he looked so inoffensive and normal.
It was frightening because he was living proof that monsters walk among us and we never know.
[deleted] It is absolute crap for browsing the clearweb, and a lot of sites detect that it is odd traffic and you have to solve their CAPTCHAs before doing the most basic things
I’m sure you’ve seen some really bad stuff, do you regularly talk to a therapist to help? I've never seen a therapist (they don't really seem to be a thing in Australia they way they are in the US), but I have been known to unload on my partner and my dog
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Yo, speaking as an Aussie, they absolutely are a thing, you can get them covered thru medicare, and I recommend it if you possibly can! Bro, therapy is awesome. I'm not against therapy as a thing, but I've honestly never been so traumatised that I feel I need it. Also I had a bad experience with a psychologist after I watched my partner die in an accident - they suggested I find God, and I noped out of there
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Therapist is an American term- we call them psychs. And the one who told you to find God was terrible and out of line. Yeah she didn't last long before I was over it. Also a doctor decided I needed Xanax, which was also a bad move, because what I really needed was to grieve and Xanax doesn't let you do that properly
Do you find any good things on the dark web? Happy stuff that gives people hope? Or just the trash? I like the psychonaut communities. They just want peace, love and mungbeans for everybody
Have you heard of "The Primarch System" rumor of the dark web? Sounds downright silly to me. But I'm curious if anyone who spends time on the deep web actually takes it seriously, or if as an idea it is connected to anything serious at all. Nah, up there with the Shadow Web and Mariana's Web. There's always people who want to find out where the "deeper" "more secret" "really dark" stuff is. To them I say what, hurtcore isn't dark enough for you?
Doesn't delving the murky depths of child predator forums categorize you with the child predators in the eyes of an investigating law enforcement agency? Do you have some sort of amnesty due to your journalism, or is that something you worry about having to explain away? Has your presence there ever caused some sort of a scare? No, I never went into any of the sites that had actual photos or videos (you can't un-see that shit), but did spend a lot of time in pedophile discussion forums. I also went to a hurtcore hearing and saw screenshots in the police files, as well as listening for two days to videos being described frame-by-frame and private communications between the site owner and the sadists.
Besides drugs and sex crimes, what else is going on in the dark web? Are there other interesting nooks and crannies? I often post screenshots of bizarre sites I find on my Twitter. However, the main uses for the dark web are drugs, digital/fraud goods and child exploitation
I have one, it might be rather boring though, but here goes. On these "child predator forums" are they actually forums devoted to stalking children and do they share social media profiles of children among themselves? That would be kik ids, snapchat and facebook ids, instagram, stuff like that, info that would allow online access and that may have been chosen for suitability? Creepy question I know, but anyway I would be interested to hear your answer. I came here from TrueCrime, you referred to these things in your post on that sub. I suspect I already know the answer yet would like to hear your take on it. Yes, they provide information and tips on how to approach children, how to ensure they won't tell, how to sedate them in some instances, where to find child exploitation material, how to remove metadata and any identifying characteristics in photos and videos before sharing and so on.
They don't tend to share socia media, as that is the sort of thing that can be traced easily. They do talk about how to approach kids on social media and on the worst forums how to blackmail children into stripping/meeting etc
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So you're saying they have a more general approach rather than identifying individual children on the internet? Again a creepy question because what I suggest is that a child's social media could be used and circulated on the dark web as potential information to gain access by anonymity, even if it was just online access only. I actually wonder as I have recently read of the anonymity of apps like ''kik messenger'' and how the police are often unable to get any information from the communications as they remain encrypted and off the server and require little if any valid ID to make an account. No doubt photos from social media are uploaded as part of the materials they have. I haven't seen anything where they get together and try to track down a specific child, but I'm sure some predators do this. Most are more likely to abuse children in their orbit - family, kids of friends, or they work where they have access to children
I heard there are forums to download books but it was really dangerous, Is it true? I'm just a poor guy who wants to finish the young Jack sparrow series Whenever you download anything from a pirate site you run the risk of infection
What do you think of QAnon? Wackjob conspiracy
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Who should the conspiracy theorists actually be worried about if they actually care about thwarting pedophilia? The vast, vast majority of child abuse takes place within the child's personal orbit - relatives, family friends, parents of their own friends, people involved in their activities (coaches, leaders, etc)
So, those people
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Also how to we get people to stop believing in QAnon? Outside my area of expertise, sorry
do you personally believe there was/is any truth to the "defense" (story) that DPR was a title handed down to different admins for the original silk road, or was it just a convenient defense? do you have any theories as to who satoshi nakamoto is? besides the original SR, are there any other darkweb markets that you think have a good enough story to turn into a book? eg sheep market? i've seen you talk a little about the child predator forums, and (as with h2tc) noted are mainly populated by males. i'm curious if you've ever encountered females on such forums/websites (eg. btfk) No. There was a time that I believed the person posting on the forums as DPR changed, but the ownership and administration of the market I believe never changed hands. Variety Jones is claiming a part ownership (which may or may not be true) but I believe that is so he can run a Fourth Amendment argument
So many theories have some credibility to them, but no one theory ticks all the boxes. Highly recommend the 3-part youtube deep dive by Barely Sociable
I'm not sure any one market has the story that Silk Road had, but I would like to write a definitive history that encompasses the most compelling features of all the markets. Backopy of BMR apparently got away clean. The admins of Atlantis got wind of a security issue and closed shop, trying to warn DPR. AlphaBay ended in Alexander Cazes death in a Bangkok prison cell. Then everyone flocked to Hansa, which by that time was being run by law enforcement. Evolution ended in the most brazen exit scam, followed by a bizarre cloak'n'dagger situation played out right here on reddit. The WSM/DDW follow-the-money case. And these are just some that come right off the top of my head. I just need a publisher to provide me an advance I can live off while I write it!
There were a very few people on the forums who identified as female (obvs anyone can be anyone on a dark web forum) and there have been one or two arrests of women in relation to dark web child pornography. Peter Scully's female assistant who carried out some of the torture was originally one of his victims, turned into a sadist.
What’s the one lingering unanswered question you have about SR? I am hanging out for Joel Ellingson to go to trial so that I can find out once and for all whether redandwhite, lucydrop and Tony76 are one and the same person.
There are several people who I got to "know" by their handles who I wonder about from time to time, but mostly I hope they are safe and well and i don't want to track them down or expose them
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Eileen, I am fangirling PRE-TTY hard right now. Talking SR and Tony76 with you is how I imagine it feels to talk to a royal correspondent about Prince Andrew 😅 Ellingson being all three would be a very neat end to an otherwise insane story. Part of me wants to pin Oracle in with that trio too but that’s mostly a desperate attempt from me to add another layer to the madness. I miss the twists and turns that came with the rise and fall of SR. From your own experience - would you agree with the idea that more than one person staffed the DPR account? Thanks for the reply! Ha! You have no idea what it is like when I find someone who really knows about this stuff and can have informed conversations about it. I latch onto them and don't let go. The very BEST was meeting up with DPR's three deputies (SSBD in Australia, Inigo in US and Libertas in Ireland) so I could actually have conversations with people who knew more than I did! Variety Jones was cool too, but the conversation couldn't flow too freely thanks to him being incarcerated in Bangkok prison at the time.
I think others sometimes posted from the forum account, but Ulbricht kept a vice-like grip on his market account
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I can imagine it’s so satisfying and exciting to get those tidbits of info that piece the jigsaw together. The bedlam that played out over the forum in the aftermath was a cloud of paranoia and adrenaline that kept me refreshing pages for days. Would love to hear accounts from SSBD, Inigo and Libertas from this time. One last question: what were your thoughts when the Chloe Ayling story first broke? I assumed it was a publicity stunt. I don't think that any more. I guess I can't blame her for milking her kidnapping for publicity in the aftermath, though I don't think she does herself any favors the way she goes about it sometimes
Sorry if this has been covered before but in your research, mainly related to child abuse, where are these children coming from? Children in their care/ family? Kidnapped? The vast majority of child abuse is carried out by someone within their social circle - family and acquaintances. However, the hurtcore stuff was often carried out in third world countries on orphans or where desperate families gave up their children to "benefactors" who they believed were going to provide food an education
What Casefile episodes have you written? I became obsessed with it and ripped through all the episodes and now nothing will fill that void. Thanks for your efforts! Casefile – the murder of Amy Allwine
Casefile – Blue Skies, Black Death
Casefile – Ella Tundra
Casefile – Dnepropetrovsk Maniacs
Casefile – Motown Murders
Casefile – Rebecca Schaeffer
Casefile – Sian Kingi
Casefile – John & Mark
Casefile – Shauna Howe
Casefile – Chloe Ayling
Casefile – Johnny Altinger
Casefile – Killer Petey
Casefile – The Santa Claus Bank Robbery
Casefile – Martha Puebla
Casefile – Leigh Leigh
Is there any way parents can keep their kids safe from this without being helicopter parents? I'll cut'n'paste a response i gave to someone else about this, because it was something that really stuck out to me:
The one thing I found really interesting when I was lurking the forums of the child predators was their frustration about how children are now taught from a very young age that certain touching and acts are wrong and that they shouldn't keep certain secrets. It came up over and over again that they could not abuse certain children because they knew those children had someone they would tell. It was pretty clear that education was a child's best defence against getting abused. Kids who speak up and who have close relationships with one or more people they are likely to confide in
What does it take in terms of degrees and experience to get into this business? Nothing official. I was a lawyer, but that had no bearing on what I do now (I did corporate law). I didn't have any official credentials when I began as a freelance journalist, though later I got a diploma of professional writing and editing. Anyone can be an author, provided they can write
If you could take a guess from your findings, what would be some speculative statistics on these abuse/torture sites? How many people (tens of thousands?) are involved? Do they generally come from the same places in the world or are they seemingly geographically random (based on victim ethnicity, or language spoken, perhaps)... what are some quantifying stats to wrap our heads around how prevalent this shit is? Most dark web users come from western countries, just because infrastructure supports it. The sites often have tens of thousands of registered users, but a lot of them would be people for whom curiosity got the better of them and who signed up then left. Active users more like in the thousands, hyper-active users the hundreds.
One of the things that makes life difficult for law enforcement is that most of these sites don't operate on a commercial basis - people aren't making money from them, so there is no cryptocurrency chain to follow. They operate on a sharing basis and to get access to the more private parts of the sites, a user has to upload "fresh" material and/or prove they are actively abusing a child. Hurt2theCore used to get users to have the children hold up signs or have the site name or a username written on their bodies with a marker. This stopped law enforcement from getting access to those parts (like the "producers lounge") of the sites unless they were able to take over an account of a user who already had access. Even then, the rules of the hurtcore sites would require constant new proof in order to maintain access.
Some sites allowed people to buy access, such as one called "Welcome to Video" and then were taken down by law enforcement carrying out blockchain analysis of the Bitcoin transaction that led to the owner when they cashed out to fiat without moneylaundering precautions
the below is a reply to the above
Do you think LE uses deep fakes to simulate a picture to gain access? Is that possible? It is definitely possible, but I don't know whether they are doing it as they are understandably secretive about their methods. I know it is deeply problematic, as even fake child porn is still illegal (even cartoon stuff, including some Hentai in some countries). But they have used questionable methods before, most notably running the dark web's largest site, Playpen, for over a year in order to identify contact offenders
the below is another reply to the original answer
Am I hearing you that many people are NOT doing this for financial gain? Just to do it and share it?? Child exploitation, yes, it is mostly a sharing community. Some people make some money out of it, but it is not like drugs where a lot of people are making a LOT of money
On the subject of abused kids... did you ever help the kids in any way? I never met any of the kids. I never saw any of the photos and videos. I don't know who any of the kids are.
Daisy has been taken into care and her identity changed. I hope she is doing okay
What exactly does the dark web look like? You hear about it often, but don’t know if it looks like Google Chrome, Safari, or just a page full of code. It looks like a normal browser and operates just like a normal browser. It's just that it can access sites that your normal browser can't.
e.g. http://thehub5himseelprs44xzgfrb4obgujkqwy5tzbsh5yttebqhaau23yd.onion/index.php is the URL of a dark web forum. If you plug it into your normal browser you will get an error. If you plug it into the Tor browser you will get the registration page for The Hub
How do you keep yourself from hating all humanity? I am happy to report that, even on the dark web, the good people outnumber the bad
Hi! First off I'd like to say that I find what you do quite fascinating and would love to do something like that in the future. My question is in regards to art and other forms of artistic expression on the dark web. Is it true that the dark web is a place where you can also find awesome things such as art and literature? Not really, because all that stuff is readily available on the clearweb. There are sites like the Imperial Library of Trantor, which is a pirate site for books, where you can read thousands of books for free, but that's really no different to The Pirate Bay. Some people share their LSD art, but again, nothing you won't find on the clearweb
submitted by 500scnds to tabled [link] [comments]

Had some thoughts on economics.

This is how I've been doing things in my Digital Perdition chronicle / narrative for Shadowrun for years. If this is useful, feel free to steal it.
I assume this probably isn't a new idea, but in my world, Nuyen is a form of cryptocurrency, like bitcoin or ethereum. It's also a "smart" currency, in that it can autonomously do things, all by itself. Any "nuyen app" on any comlink can, with a very simple user-facing interface, create things like escrows, trusts, provisional holdings, task verified transactions, etc. As long as the system can autonomously verify the information some how in the outside world, it can interact with it. (This also means the system is somewhat fallible and can be hacked / spoofed / fooled, which can lead to interesting emergent narratives / plots all on its own).
The fact that it's a cryptocurrency also informs the logic of what happens if Nuyen is copied. Ordinarily, this doesn't happen, and "naked nuyen" (nucoin outside of a wallet app or not encrypted on a credstick) is very suspicious, and if you're going to accept it, you need to be able to verrify it in real time, like right now, and transfer it to your account before you leave this dark alley / a abandoned warehouse transaction, or not accept it at all if you don't have signal. But if you do some how manage to clone some Nuyen, then just like crypto, and there's two of the exact same nucoin, then it's whoever syncs it to their account first. The other is considered the forgery. So that can create a "race against the clock" scenario if two opposing forces have the bag, the same bag, and need to get back to civilization before the other guy does. (This might not even come up in your games, but I play in a lot of areas like, in the middle of the ocean, pirates and atolls, as well as extremely rural northern Canada, South American jungles, and sub-Saharian Africa, exploring ancient blood mage / cultist desert ruins, etc, so often, "spotty signal" is an environmental hurdle / plot point.)
We also have "credcoins" in addition to regular old credsticks.
A "credcoin" is basically like an SD card, but with a poker-chip style plastic housing around it, to make it more handleable. The chip holds the actual encrypted nucoin (like a credstick) so they're not naked nuyen (see above), but they've also got an optical code, like a QR code, printed on them. They can be used in vending machines in 3rd world areas where signal might be spotty, or traded in physical transactions.
The way they work, is that we've written into the narrative that a certain block of numbers in the "nuyen hash" of each nucoin, maybe like the last five digits or something, who knows, but that there's a world wide industry standard number to indicate that these nuyen are dedicated for physical use. Sort of like how some IP addresses are reserved for localhost or LAN. If any system, any wallet app, sees these digits, it wont let them be "deposited". Only a physical bank can do it. This prevents someone from just scanning a credcoin, depositing the nuyen, and now the coins still look valid, but are useless. If you wanted to "deposit" them, you'd take them to a bank, they would scan them and verify, add them to your account, and remove those coins from circulation immediately by physically destroying them (or feeding them into a hopper to be able to 3d print new ones). They'd also charge you a fee for the overhead of the cost of actually producing currency, sort of like those CoinStar machines at Walmart that charge you a fee for counting all your change.
Speaking of counting change... That there's an optical code on credcoins makes that easy, too. Anyone with AR (augmented reality -- so basically, anyone, even if it's only through a hand held comlink screen, but usually AR contact lenses, glasses, goggles, or cybereyes) can just look at a credcoin and immediately know how much it is. You can also dump them out on the table, stand back so you get them all in frame, and just see a total for how much the value of all of them are. Each credcoin already has an ARO, but if there's a shit load of them together in close proximity, the AROs just merge together into a single one so as not to be "spammy". If you want to block the AROs, you can store your credcoins in signal blocking bags, containers, or metal coin rolls. Credcoins are also slightly different sizes and colors to tell the denomination at a glance, as well.
Anyway, I hope some of those ideas are useful for your games. :)
submitted by Cronyx to Shadowrun [link] [comments]

Vitalik dropped a bombshell on us when said that "high fees make Ethereum less secure". I explored what that means, why it's true, and what it means for the future of blockchains

The source of this is: https://twitter.com/VitalikButerin/status/1285593115672358912
And in particular, he links to: https://www.cs.princeton.edu/~arvindn/publications/mining_CCS.pdf
I am: an Ethereum entrepreneur working full time on https://flowerpatch.app, an indie game
When I first read that tweet, I was really surprised. We've been thinking since the start of Bitcoin that fees would gradually become the long-term thing that sustains miners. We were told that paying miners = security for the network
Overview:
The btc whitepaper explained that the block rewards would go down, slowly over time. Ethereum is modeled on this concept too, though has no fixed cap. Then: big blocks are good, because big blocks = more fees. However, looking back at this idea now, we see that there was a fair bit of hand-waving in this transition, and a new scalability problem becomes clear:
  • Up until recently, blocks have basically always had the same value per block. It turns out that this was a very important game theory assumption!
  • As fees begin to dominate the miners' revenue, we enter into a world where some blocks are very valuable, and some blocks not so much
  • An additional problem, especially in Bitcoin, is the "exponential time variance" in block mining. Sometimes, there's just no blocks for an hour
  • Miners always have the option to "fork" a blockchain. As we start to have high variance in the value of blocks, it becomes much more logical to try to fork valuable blocks instead of building on top of them. The paper states this as: "it becomes attractive to fork a “wealthy” block to “steal” the rewards therein". You can incentivize other miners to "join in" on your theft-fork by not taking all of fee revenue (i.e. not including all the transactions), leaving some for others that wish to follow you into the dark world. The paper provides an illustration: https://i.imgur.com/I2K9QDd.jpg
  • The paper also outlines several other "bad actor" strategies that miners can use. Increasingly, as blocks become irregular, and more "evil" strategies start to creep in, this actually opens the door to further bad actors, and collusion
  • One key quote from the paper: "Without a block reward, immediately after a block is found there is zero expected reward for mining but nonzero electricity cost, making it unprofitable for any miner to mine." — this leads to another class of game theory issues, where miners have no reason to start mining until transactions start to pile up, but still have to pay electricity fees. The world has changed since the btc whitepaper: various schemes for mining multiple currencies at once, or quickly switching to alternate networks, become available. Miners may choose to switch off their equipment, or switch networks for a while, instead of waiting for transactions to pile up. They call this phenomenon "mining gaps"
Their conclusion:
Impact on Bitcoin security. If any of the deviant mining strategies we explore were to be deployed, the impact on Bitcoin’s security would be serious. At best, the block chain will have a significant fraction of stale or orphaned blocks due to constant forks, making 51% attacks much easier and increasing the transaction confirmation time. At worst, consensus will break down due to block withholding or increasingly aggressive undercutting.
How this affects Ethereum:
  • Ethereum has, like Bitcoin, been slowly reducing its block rewards
  • Today, as Vitalik said, we had fees make up 40-50% of the block rewards
  • This actually introduces a new scalability issue — if we increase the blocksize by 4, even if the network could handle that, we could have a situation where fees make up 200% of the block reward (50% x 4). This would start to seriously undercut Ethereum's security, as the tweet alluded
  • This issue is not purely hypothetical, but could really happen, if fees hit a sustained 100-300Gwei — on today's eth1 network! Even without extra blockspace! We could start seeing these mining strategies appearing soon
How we fix this:
  • As Vitalik mentioned, EIP-1559 does largely solve this issue. That's all the reason we need to include this EIP. Burning fees is the key to fixing the game theory. But if nothing else, you can achieve a 0% inflation rate while still issuing block rewards, as long as enough eth is burned
  • ETH2 is not susceptible to these issues, because mining rewards are shared, rather than adversarial. The years of game theory research were worth it
What happens with Bitcoin:
Well, this probably won't be an issue for quite a while, because BTC's rewards will only slowly dwindle over the next 100 years. However, they have a strict policy around this. BTC was always meant to have a totally fixed cap, and that's a big part of their "digital gold" narrative. What happens if the price of BTC tanks while the network is at capacity and has high fee revenue? They could start seeing issues pretty soon, especially with the abundance of other coins using the same mining hardware. There's already a fair bit of miners that jump between BTC/BCH/BSV based on profitability, so the "mining gaps" we discussed earlier could become more prevalent
submitted by hugelung to ethereum [link] [comments]

How to trade Bitcoin Future

How to trade Bitcoin Future


https://preview.redd.it/zel9pxcl8df51.jpg?width=1200&format=pjpg&auto=webp&s=21c74d0ccc5556ea744088a283c44819fba59aef



Bitcoin is troublesome to use.
But bitcoin’s isue may build it additional valuable.
So, what’ reality regarding bitcoin’s future?
Bitcoin mining may be a senseless waste of energy.
As bitcoin hits mainstream media, the subject of bitcoin mining
bubble regarding to pop.For ten years, the media has enjoyed painting bitcoin as a bubble concerning to pop. They’ve gleefully pronounced the bubble popped and bitcoin dead … over 350 times. However the reality regarding bitcoin is that it keeps coming back back. Why?

Charlie Munger called bitcoin “worthless artificial gold.” Others in the media have likened bitcoin to a bubble, a “tulip mania,” and different strong statements
Each time bitcoin improves itself (like with Segwit
Segregated Witnesses. A protocol implemented by Bitcoin to extend transaction speed. SegWit allows a lot of transactions to be written into a single block on a blockchain.

or the Lightning Network), or will increase in value, the media is keen and ready to jump on it, decrying and denouncing it.
Therefore what’s the reality behind bitcoin’s price -- is it extremely a bubble?
The reality regarding bitcoin is straightforward; it's experiencing the same rise and fall cycles as each new technology and asset catego
The web also experienced a bubble. Shares of dotcom firms rose by a thousandpercent on a daily basis. Then it all tumbled down. However we have a tendency to’re still using the web, aren’t we have a tendency to? More than ever, in fact.

Stocks conjointly experienced big boom and bust cycles, especially in their early days.

We might feel like stocks have been around forever -- and to us they need. However stocks conjointly had a starting, and a rough one too. Once upon a time in 1531, when the first stocks were invented, they saw extraordinary volatility, scams, and no regulation. In fact, before stock exchanges, they were sold at occasional shops -- just like cryptocurrencies were sold on la peer to peer

marketplace, before exchanges came online.
Even property, viewed by the majority as “the safest investment” experienced a dramatic cycle. Business Insider reported that “Between 2006 and 2014, nearly ten million homeowners in America saw the foreclosure sale of their own homes.” And tens of thousands became homeless as a result of of it. Nevertheless --- we have a tendency to’re still living in homes, aren’t we?

The future of bitcoin would possibly be the identical as that of stocks, bonds, assets, and the web. It rises and falls like all the others, and it is currently terribly volatile -- but that’s as a result of it’s young.

Stocks have been around for 400 years. Dotcom corporations for forty years. Bitcoin is solely 10 years previous -- and cryptocurrencies, normally, are even younger. But slowly, they will become a part of our daily lives.

Rich investors are manipulating costs!
Look at this headline from the Independent: “Bitcoin price Crash: 'Manipulative Whales

Whale
A very wealthy individual capable of creating massive trades.
View full glossary
' cause Cryptocurrency Market Meltdown!”
It’s sensationalism, pure and straightforward. The article goes on to rant against these therefore-known as “whales” -- individuals who own voluminous dollars of BTC -- as evil-doers who’s solely thought is profit.

This type of sensationalism is meant to harm Bitcoin’s future; to scare people faraway from doing research and thinking for themselves.

Nonetheless, this statement is somewhat true. Up to eighty five% of Bitcoin’s supply is solely owned by onepercent of wallet addresses.




But there’s an important point to be made about these numbers. Most of the prime percentage of wallets is not owned by whales -- but by exchanges

Exchange
On-line platforms on which people can buy and sell cryptocurrencies.
View full glossary
.
However their result is getting smaller and smaller.
A company referred to as Chainalysis -- that makes a speciality of analyzing the Bitcoin blockchain

-- found that “the actual threat that all whales pose to the cryptocurrency economy is relatively low. If they sold off their entire holdings, it'd be effectively a $3.9 billion sale at current costs. That’s not even tenpercent of this total market capitalization of Bitcoin.”
This is as a result of, as I hinted above, several of those wallets holding such vast sums are the ‘cold wallets

’ (wallets held offline) belonging to major exchanges like Coinbase, Kraken, Binance, and more. These wallets cannot be used to manipulate the price, diminishing the potential impact of enormous ‘whales’ selling their positions.
Bitcoin is simply too slow for use as a currency.
The reality regarding Bitcoin is that yes, it's slower than VISA, Mastercard, and alternative centralized electronic payment systems.

Paying together with your credit cards takes seconds and the network can handle payments around the globe twenty fouseven. But, though Bitcoin can additionally be used around the world, confirmation

of payment takes an average of 10 minutes; during the bitcoin craze recently 2017, confirmation times might take hours.
Moreover, VISA on average processes around 2,00zero transactions per second (tps). This means the amount of payments individuals make per second on the network. VISA includes a maximum of twenty four,00zero TPS. Bitcoin, by distinction, has a maximum of ten TPS. This argument has been place forward by several critics over the years and picked up by the media as the doom of bitcoin’s future.

However Bitcoin could be a technology that evolves.
Now let’s assume regarding Bitcoin’s past for a moment. The coin and its underlying technology -- the blockchain -- are only ten years previous. When the web was ten years old -- the year was 1989. Do you keep in mind the net in 1989? I sure do.



payments in exchange for not revealing sensitive info. So, in bound ways that, BTC and cryptocurrencies offer hackers a lot of options.
However money continues to be king for every criminality.
Though it’s true that hackers and phishers do typically ask for payment in BTC

There’s an aphorism: “money talks.” It means that that if you would like to get something done -- the best argument you can build is to place down a stack of money. When Bitcoin rose to fame, the primary headlines focused around Bitcoin being the prime choice for criminality.

But Lilita Infante, Special Agent for the DEA (Drug Enforcement Administration) has some contradictory info regarding this. She was one among a ten-person Cyber Investigative Task Force team whose primary aim was the dark web and crypto-related investigations. This cluster is no little force. They collaborate with the Department of Justice, FBI, and also the Bureau of Alcohol, Tobacco, Firearms and Explosives. And she went on the record to talk regarding what share of bitcoin transactions are literally being employed for illegal things; she said that “illegal activity has shrunk to about 10 p.c.”

Only tenp.c of all the transactions on the Bitcoin network could be used for illegal things. Which number is falling.

The fall in Bitcoin’s use among criminals is due to several factors. The most prominent factor is that Bitcoin is no longer anonymous. Sciencemag wrote a full report on how governments are developing and using techniques to explore the Bitcoin blockchain and notice criminals by tracing their bitcoin payments.

Paying with bitcoin isn’t simple.
I’ve heard this argument flow into widely throughout the years. I still hear it from my grandpa each vacation dinner. He didn’t see a Bitcoin checkout option at the grocery when he bought the turkey -- therefore it’ll never be used.



Perhaps Bitcoin is on its means to being such a store of worth. For 10 years now bitcoin has been ready to be saved and retrieved and exchanged -- and it’s worth has only gone up (bumpy but up).

Need to get more cryptocurrencies? Check out our top 5 cryptocurrencies to shop for, whether you’re a beginner or an experienced investor!

Bitcoin is difficult to use.
Bitcoin, like all new technologies, isn't the most user-friendly.

You would like to line up a wallet, bear in mind a seed phrase, and several additional steps. Sending and receiving BTC

payments additionally involves steps of copy/pasting long strings of random letters and numbers. It’s powerful, I hear ya.


I additionally keep in mind all the steps I needed to require to send emails back when those were new. Insert a CD from AOL into my computer. Install AOL. Unplug my phone line. Plug in my Modem. Wait for it to make all those noises and finally connect. Then set up my AOL email and password. It was quite the method.

My grandfather never thought emails would come out and even my mother said folks would perpetually like handwriting letters (and using a physical dictionary for spell check!) and sending through the post.


Think about it the approach we tend to assume about gold. Not everyone has gold. It’s also a bit difficult to own.

If you wish to own gold for its ‘store of price’ properties, you wish to seek out a specialized look to buy investment gold. You need to store it somewhere, sort of a personal safe or a bank vault, and bear in mind the password. This is somewhat troublesome.

https://preview.redd.it/k0x3jqsm8df51.jpg?width=770&format=pjpg&auto=webp&s=ff7c2f29881c28fb22c9828c497cc1981eea2919
Perhaps Bitcoin’s problem will facilitate it retain its value, just like gold
You Might Conjointly Like: The 5 est Bitcoin Sports Betting Sites
https://www.cryptoerapro.com/bitcoin-future/
submitted by cryptoerapro to u/cryptoerapro [link] [comments]

DEDIQATED 2020 - Full Livestream Download

DEDIQATED 2020 | 20 Years of Q-dance Livestream The full liveset can be downloaded via a torrent client. Here is a link to the spreadsheet with the magnet / torrent link: https://docs.google.com/spreadsheets/d/13q7B9Fqfg1ZN8EiPSX1yrv7Wa21W_vtdN65V0eR4oQU/
I am not gonna explain how to download with torrents, since I expect this is common knowledge. If you use BitTorrent or μTorrent, shame on you. Get a good torrent client like qBittorrent or Deluge, they dont include advertisements and work as well, if not better.
Note: If you have issues with the download not strarting, you can add my seedbox as a peer manually: 185.45.195.189:20117
Timestamps of the full stream: 00:08:25 | Early Rave Rebels (Buzz Fuzz, Franky Jones, Gizmo & The Dark Raver) 00:32:26 | The Qlubtempo Parade (Luna, Pavo, Dana, Pila & A*S*Y*S) 01:02:10 | Fusion Records (Zany, Donkey Rollers, The Pitcher & MC DV8) 01:19:23 | Bella Hardstyle Italia (T'N'T, Zatox & Tatanka) 01:48:24 | Qlimax 01:52:35 | Masters of Melody Pt.1 (Frontliner, Bass Modulators & Max Enforcer) 02:14:49 | In Qontrol 02:17:27 | Praise the Reverse Bass (DJ Isaac, Technoboy & Tuneboy) 02:40:59 | Happy Birthday Q-dance 02:42:30 | Viva Hollandia (Ruthless, Outsiders, Deepack, Dr. Rude & The Viper) (03:05:39 - 03:10:49 | Rest in peace audio) 03:17:32 | Defqon.1 /w World of Madness (Headhunterz, Wildstylez & Noisecontrollers) 04:04:13 | Millenium Hardcore Mayhem (Endymion, Evil Activities, Promo & Art of Fighters) 04:35:22 | Scantraxx Recordz (The Prophet, D-Block & S-te-Fan & Devin Wild) 04:56:52 | The Land Down Under (Code Black, Audiofreq & Outbreak) 05:12:38 | The Best of Power Hour (05:32:19 - 05:36:30 | Villain takes off in a giant hamster ball on a journey to explore the crowd, which refuses to bring him back to stage) 06:13:26 | Dirty Workz (Coone, Da Tweekaz, Hard Driver & Psyko Punkz (incl. Sven (KELTEK)) 06:40:27 | Q-BASE: The Legacy 06:43:56 | Birth of Raw (Ran-D, Adaro, B-Front & Crypsis) 07:23:40 | Masters of Melody Pt.2 (Atmozfears, Audiotricz, KELTEK & Sound Rush) 07:55:27 | Future Heroes (Frequencerz, Sub Zero Project, Phuture Noize, Warface, D-Sturb, Sefa) 08:41:50 | Hardcore 2.0 (Korsakoff, Mad Dag, Partyraiser & Dr. Peacock) 09:16:16 | Hardstyle Top 25 10:13:40 | Closing + Endshow
submitted by DyonR to hardstyle [link] [comments]

Groestlcoin 6th Anniversary Release

Introduction

Dear Groestlers, it goes without saying that 2020 has been a difficult time for millions of people worldwide. The groestlcoin team would like to take this opportunity to wish everyone our best to everyone coping with the direct and indirect effects of COVID-19. Let it bring out the best in us all and show that collectively, we can conquer anything.
The centralised banks and our national governments are facing unprecedented times with interest rates worldwide dropping to record lows in places. Rest assured that this can only strengthen the fundamentals of all decentralised cryptocurrencies and the vision that was seeded with Satoshi's Bitcoin whitepaper over 10 years ago. Despite everything that has been thrown at us this year, the show must go on and the team will still progress and advance to continue the momentum that we have developed over the past 6 years.
In addition to this, we'd like to remind you all that this is Groestlcoin's 6th Birthday release! In terms of price there have been some crazy highs and lows over the years (with highs of around $2.60 and lows of $0.000077!), but in terms of value– Groestlcoin just keeps getting more valuable! In these uncertain times, one thing remains clear – Groestlcoin will keep going and keep innovating regardless. On with what has been worked on and completed over the past few months.

UPDATED - Groestlcoin Core 2.18.2

This is a major release of Groestlcoin Core with many protocol level improvements and code optimizations, featuring the technical equivalent of Bitcoin v0.18.2 but with Groestlcoin-specific patches. On a general level, most of what is new is a new 'Groestlcoin-wallet' tool which is now distributed alongside Groestlcoin Core's other executables.
NOTE: The 'Account' API has been removed from this version which was typically used in some tip bots. Please ensure you check the release notes from 2.17.2 for details on replacing this functionality.

How to Upgrade?

Windows
If you are running an older version, shut it down. Wait until it has completely shut down (which might take a few minutes for older versions), then run the installer.
OSX
If you are running an older version, shut it down. Wait until it has completely shut down (which might take a few minutes for older versions), run the dmg and drag Groestlcoin Core to Applications.
Ubuntu
http://groestlcoin.org/forum/index.php?topic=441.0

Other Linux

http://groestlcoin.org/forum/index.php?topic=97.0

Download

Download the Windows Installer (64 bit) here
Download the Windows Installer (32 bit) here
Download the Windows binaries (64 bit) here
Download the Windows binaries (32 bit) here
Download the OSX Installer here
Download the OSX binaries here
Download the Linux binaries (64 bit) here
Download the Linux binaries (32 bit) here
Download the ARM Linux binaries (64 bit) here
Download the ARM Linux binaries (32 bit) here

Source

ALL NEW - Groestlcoin Moonshine iOS/Android Wallet

Built with React Native, Moonshine utilizes Electrum-GRS's JSON-RPC methods to interact with the Groestlcoin network.
GRS Moonshine's intended use is as a hot wallet. Meaning, your keys are only as safe as the device you install this wallet on. As with any hot wallet, please ensure that you keep only a small, responsible amount of Groestlcoin on it at any given time.

Features

Download

iOS
Android

Source

ALL NEW! – HODL GRS Android Wallet

HODL GRS connects directly to the Groestlcoin network using SPV mode and doesn't rely on servers that can be hacked or disabled.
HODL GRS utilizes AES hardware encryption, app sandboxing, and the latest security features to protect users from malware, browser security holes, and even physical theft. Private keys are stored only in the secure enclave of the user's phone, inaccessible to anyone other than the user.
Simplicity and ease-of-use is the core design principle of HODL GRS. A simple recovery phrase (which we call a Backup Recovery Key) is all that is needed to restore the user's wallet if they ever lose or replace their device. HODL GRS is deterministic, which means the user's balance and transaction history can be recovered just from the backup recovery key.

Features

Download

Main Release (Main Net)
Testnet Release

Source

ALL NEW! – GroestlcoinSeed Savior

Groestlcoin Seed Savior is a tool for recovering BIP39 seed phrases.
This tool is meant to help users with recovering a slightly incorrect Groestlcoin mnemonic phrase (AKA backup or seed). You can enter an existing BIP39 mnemonic and get derived addresses in various formats.
To find out if one of the suggested addresses is the right one, you can click on the suggested address to check the address' transaction history on a block explorer.

Features

Live Version (Not Recommended)

https://www.groestlcoin.org/recovery/

Download

https://github.com/Groestlcoin/mnemonic-recovery/archive/master.zip

Source

ALL NEW! – Vanity Search Vanity Address Generator

NOTE: NVidia GPU or any CPU only. AMD graphics cards will not work with this address generator.
VanitySearch is a command-line Segwit-capable vanity Groestlcoin address generator. Add unique flair when you tell people to send Groestlcoin. Alternatively, VanitySearch can be used to generate random addresses offline.
If you're tired of the random, cryptic addresses generated by regular groestlcoin clients, then VanitySearch is the right choice for you to create a more personalized address.
VanitySearch is a groestlcoin address prefix finder. If you want to generate safe private keys, use the -s option to enter your passphrase which will be used for generating a base key as for BIP38 standard (VanitySearch.exe -s "My PassPhrase" FXPref). You can also use VanitySearch.exe -ps "My PassPhrase" which will add a crypto secure seed to your passphrase.
VanitySearch may not compute a good grid size for your GPU, so try different values using -g option in order to get the best performances. If you want to use GPUs and CPUs together, you may have best performances by keeping one CPU core for handling GPU(s)/CPU exchanges (use -t option to set the number of CPU threads).

Features

Usage

https://github.com/Groestlcoin/VanitySearch#usage

Download

Source

ALL NEW! – Groestlcoin EasyVanity 2020

Groestlcoin EasyVanity 2020 is a windows app built from the ground-up and makes it easier than ever before to create your very own bespoke bech32 address(es) when whilst not connected to the internet.
If you're tired of the random, cryptic bech32 addresses generated by regular Groestlcoin clients, then Groestlcoin EasyVanity2020 is the right choice for you to create a more personalised bech32 address. This 2020 version uses the new VanitySearch to generate not only legacy addresses (F prefix) but also Bech32 addresses (grs1 prefix).

Features

Download

Source

Remastered! – Groestlcoin WPF Desktop Wallet (v2.19.0.18)

Groestlcoin WPF is an alternative full node client with optional lightweight 'thin-client' mode based on WPF. Windows Presentation Foundation (WPF) is one of Microsoft's latest approaches to a GUI framework, used with the .NET framework. Its main advantages over the original Groestlcoin client include support for exporting blockchain.dat and including a lite wallet mode.
This wallet was previously deprecated but has been brought back to life with modern standards.

Features

Remastered Improvements

Download

Source

ALL NEW! – BIP39 Key Tool

Groestlcoin BIP39 Key Tool is a GUI interface for generating Groestlcoin public and private keys. It is a standalone tool which can be used offline.

Features

Download

Windows
Linux :
 pip3 install -r requirements.txt python3 bip39\_gui.py 

Source

ALL NEW! – Electrum Personal Server

Groestlcoin Electrum Personal Server aims to make using Electrum Groestlcoin wallet more secure and more private. It makes it easy to connect your Electrum-GRS wallet to your own full node.
It is an implementation of the Electrum-grs server protocol which fulfils the specific need of using the Electrum-grs wallet backed by a full node, but without the heavyweight server backend, for a single user. It allows the user to benefit from all Groestlcoin Core's resource-saving features like pruning, blocks only and disabled txindex. All Electrum-GRS's feature-richness like hardware wallet integration, multi-signature wallets, offline signing, seed recovery phrases, coin control and so on can still be used, but connected only to the user's own full node.
Full node wallets are important in Groestlcoin because they are a big part of what makes the system be trust-less. No longer do people have to trust a financial institution like a bank or PayPal, they can run software on their own computers. If Groestlcoin is digital gold, then a full node wallet is your own personal goldsmith who checks for you that received payments are genuine.
Full node wallets are also important for privacy. Using Electrum-GRS under default configuration requires it to send (hashes of) all your Groestlcoin addresses to some server. That server can then easily spy on your transactions. Full node wallets like Groestlcoin Electrum Personal Server would download the entire blockchain and scan it for the user's own addresses, and therefore don't reveal to anyone else which Groestlcoin addresses they are interested in.
Groestlcoin Electrum Personal Server can also broadcast transactions through Tor which improves privacy by resisting traffic analysis for broadcasted transactions which can link the IP address of the user to the transaction. If enabled this would happen transparently whenever the user simply clicks "Send" on a transaction in Electrum-grs wallet.
Note: Currently Groestlcoin Electrum Personal Server can only accept one connection at a time.

Features

Download

Windows
Linux / OSX (Instructions)

Source

UPDATED – Android Wallet 7.38.1 - Main Net + Test Net

The app allows you to send and receive Groestlcoin on your device using QR codes and URI links.
When using this app, please back up your wallet and email them to yourself! This will save your wallet in a password protected file. Then your coins can be retrieved even if you lose your phone.

Changes

Download

Main Net
Main Net (FDroid)
Test Net

Source

UPDATED – Groestlcoin Sentinel 3.5.06 (Android)

Groestlcoin Sentinel is a great solution for anyone who wants the convenience and utility of a hot wallet for receiving payments directly into their cold storage (or hardware wallets).
Sentinel accepts XPUB's, YPUB'S, ZPUB's and individual Groestlcoin address. Once added you will be able to view balances, view transactions, and (in the case of XPUB's, YPUB's and ZPUB's) deterministically generate addresses for that wallet.
Groestlcoin Sentinel is a fork of Groestlcoin Samourai Wallet with all spending and transaction building code removed.

Changes

Download

Source

UPDATED – P2Pool Test Net

Changes

Download

Pre-Hosted Testnet P2Pool is available via http://testp2pool.groestlcoin.org:21330/static/

Source

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